My chaotic projects, broken and brilliant.
Custom shaders for Unity and Unreal Engine featuring water, fire, and lighting effects.
Flexible UI framework with animations, theming, and responsive design capabilities.
A glitchy 2D platformer with unintentional bugs and weird physics.
A collection of unfinished 3D models with a lot of personality.
An eerie VR demo that never quite got off the ground.
Early prototype with fun bugs and broken mechanics.